BitterSweet v3 is Flux:: acclaimed transient processor used by hundreds of thousands of users for audio transient management with the simple turn of a knob – Turning it to the Sweet side reduces the transients, and turning it to the Bitter side magnifies the transients – No dongle or registration required – 100% Freeware!
Ircam Verb v3 provides ten input and output channels presenting the option for reverberation processing in multi-channel and surround formats, including Dolby Atmos. With a built in Input/Output (I/O) routing matrix instant flexibility is provided for configuring the I/O in relation to the physical audio monitoring in the control room. Lost time yesterday dealing with this plug. BitterSweet V3 wouldn't install as I'm running 10.6.8 so I simply extracted the AU, VST, etc from the package contents and placed it accordingly-works great in Logic 9.1.8. Stereo Tool, on the other hand, simply won't recognize in PT10, Reaper4 Logic9.
In The Mix
“BitterSweet looks absolutely gorgeus, and sounds even better, it’s definitely a good place to start!”
Guitar IQ
“BitterSweet is a very handy tool for shaping some of the dynamics in a very simply way.”
All Features
Up to 8 channels Input/Output
Output Gain
Controls the Output Gain at the end of the processing (-/+ 12 dB).
Link to Output Gain – Compensates the Output Gain depending on the Transient Amount in order to achieve unity gain.
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True bypass control routing the incoming signal direct to the output for a smooth transition between clean and processed signal
Transient Amount – Adjusting the Bitter/Sweet setting for decreasing or increasing the transients.
Transient Integration – Provides three different modes of transient processing; Fast, Medium and Slow
Period – For setting the range of the time window used to detect the transients that will be processed.
Three different Operation Modes (Main, Center, Stereo) offering versatile transient processing.
Open Sound Control Support
Turning the knob to Sweet side reduces the transients which commonly decreases any transient-rich percussive sounds in the mix, and turning the knob to the Bitter side magnifies the transients which commonly increases any transient-rich percussive sounds in the mix.
Using a built in M/S Encoder/Decoder the Mid (Center) or the Side (Stereo) parts of the sound can be processed independently.
Main - processes using regular stereo signal scheme and it's the only available mode for multichannel operations
Center - engages the internal MS encoder and processes only the Mid channel. After processing, the sound is decoded back to stereo (useful for snare/kick drums)
Stereo - engages the internal MS encoder and processes only the Side channel. After processing the sound is decoded back to stereo. (Efficient for panned rhythmic instruments)
Using a built in M/S Encoder/Decoder the Mid (Center) or the Side (Stereo) parts of the sound can be processed independently.
Main - processes using regular stereo signal scheme and it's the only available mode for multichannel operations
Center - engages the internal MS encoder and processes only the Mid channel. After processing, the sound is decoded back to stereo (useful for snare/kick drums)
Stereo - engages the internal MS encoder and processes only the Side channel. After processing the sound is decoded back to stereo. (Efficient for panned rhythmic instruments)
Following a decade of intense research by the Acoustic and Cognitive Spaces Team at IRCAM, the Ircam Verb v3 introduce state of the art techniques for room acoustics simulation utilizing advanced perceptive models, concealing the complexity behind the actual reverb algorithms, all in order to provide an intuitive experience for the user.
Ircam Verb v3
IRCAM State of the art room acoustics simulation and reverberation, advanced perceptive models providing an intuitive user experience.
*We offer a 50% academic discount, based on the full MSRP, for students, teachers and schools on all our products. Click here to apply.
Gearslutz demonstrating the Ircam Verb v3 Room/Hall and the Reverb EQ
All Features
Up to 10 channels Input/Output with support for Dolby Atmos
Pro Tools HD 7.1.2 & 7.0.2 Dolby Atmos Bus Support
Channel Routing Matrix for routing the I/O channels depending on the actual control room monitor setup (for surround/multichannel use).
Input/Output Gain (-/+ 12 dB) for adjusting the levels before and after processing.
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Dry/Wet control for blending the original signal with the processed signal.
True bypass control routing the incoming signal direct to the output for a smooth transition between clean and processed signal
Graphical representation of Early, Cluster and Reverb. Room Size.
High density setting for selecting standard/high density reverberation engine.
Decay Time controls for adjusting the decay time as well as the relative decay time of the High/Mid/Low frequencies explicitly.
A set of 3-band filters applied to each part of the time structure for fine tuning the reverberation characteristics.
Creative Perceptual Reverb Options parameters; Infinite (“deep-freezing” the reverb) Air Absorption/Roll Freq. simulates the frequency dependent air absorption. Modal Density, the frequency “smoothness” of the reverb engine Panning, virtual source panning-direction offset Width, panning width Diffuseness, the directional information of the reverberation.
Open Sound Control Support
Preset and Parameter Handling
Preset/Parameter slots To enhance the workflow the two Preset/Parameter slots, A and B, can be loaded with two full set of parameters at the same time. Apart from saving each preset, a “Global Preset” containing both the A and B settings, and the position of the “Morphing Slider”, can be saved.
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Parameter Morphing Slider with Automation The Morphing Slider provides morphing between the parameter settings of slot A/B allowing for really creative and useful real-time tweaking. Enabling the Automation control button exposes the Morphing Slider to the host automation.
Ircam Verb v3 provides ten input and output channels presenting the option for reverberation processing in multi-channel and surround formats, including Dolby Atmos.
With a built in Input/Output (I/O) routing matrix instant flexibility is provided for configuring the I/O in relation to the physical audio monitoring in the control room.
Graphical representation of the Early, Cluster and Reverb with controls for High density (standard/high density reverberation engine), Early, Cluster and Reverb On/Solo controls, and Room Size, Reverb Start and Reverb Gain controls.
Graphical representation of the Early, Cluster and Reverb with controls for High density (standard/high density reverberation engine), Early, Cluster and Reverb On/Solo controls, and Room Size, Reverb Start and Reverb Gain controls.
A set of 3-band filters applied to each part of the time structure for fine tuning the reverberation characteristics
Creative reverb options including; Infinite (“deep-freezing” the reverb). Air Absorption/Roll Freq. simulates the frequency dependent air absorption. Modal Density, the frequency “smoothness” of the Verb engine. Panning, virtual source panning-direction offset. Width, panning width. Diffuseness, the directional information of the reverberation.
Creative reverb options including; Infinite (“deep-freezing” the reverb). Air Absorption/Roll Freq. simulates the frequency dependent air absorption. Modal Density, the frequency “smoothness” of the Verb engine. Panning, virtual source panning-direction offset. Width, panning width. Diffuseness, the directional information of the reverberation.
Early Time Structure controls, with Early shape controlling the amplitude rise or fall of early reflections, Early Min controlling the time at which the early reflections start to appear, Early Max controlling the time at which the early reflections cease to appear and Early Distribution controlling the way early reflections are scattered in time.
Cluster Time Structure controls, with Cluster Min controlling the time at which the Cluster start to appear, Cluster Max controlling the time at which the Cluster cease to appear and Cluster Distribution controlling the way the Cluster is scattered in time.
Cluster Time Structure controls, with Cluster Min controlling the time at which the Cluster start to appear, Cluster Max controlling the time at which the Cluster cease to appear and Cluster Distribution controlling the way the Cluster is scattered in time.
The built in preset manager and the preset morphing slider, provides instant and intuitive control of all parameters and controls. In a second, with a simple one-click operation, everything is copied from one of the two preset slots to the other, even during playback.
The two Preset/Parameter slots, A and B, can be loaded with two full set of parameters at the same time, and except for only A/B comparing two sets of parameters, the morphing slider will allow to mix them, and to record the morph with the host automation.